From Peora Wiki


Property Value
Combat Properties
Health Health Icon.gif 3500
Experience Experience Icon.gif 4000
Est. Max Dmg 120 mana drain and 740 (With summon, 850)
Summon (not possible)
Convince (not possible)
General Properties
Name Warlock
Spawn Type Regular
Illusionable ?
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Poison 0%
Fire 0%
Energy 0%
Immunity Properties
Senses Invis.
Behavioural Properties
Walks around
Walks through Energy
Other Properties
Version Update ?
Status Active
You see a warlock.
  • Even a rat is a better mage than you!
  • Learn the secret of our magic! YOUR death!
  • We don't like intruders!


Warlocks are strong magical creatures that lurk in deep dungeons, waiting to surprise and attack any intruder.


Melee (0-130), Explosive Arrow (Does Fire Damage, 0-180), Fire Bomb (90-180), Great Energy Beam (150-230), Mana Drain (0-120), Paralysis, Invisibility (20 seconds,often), Self-Healing (100-225), Summons 0-1 Stone Golem


Many locations all over Peora.


Warlocks try to attack their opponents at a distance using their powerful spells. They will run at red health. They often use their powers to turn invisible and summon a Stone Golem to aid them in battle.


They are extremely dangerous. They use invisibility very frequently and keep their distance, so it's hard to tell where they are.
Knights should attack them as soon as possible with a two handed weapon since they are weak in Melee and defense. Make sure you trap them in a corner, they can be a real pain when they are running around everywhere. When blocking Warlocks it is normally more efficient to use full offense rather than full defense.
Paladins, Druids and Sorcerers should have a blocker. Druids and Sorcerers should attack them with SDs or Explosion. A skilled Paladin could solo a warlock by trapping it in a corner and attacking while using SDs or Explosion runes to break their invisibility.


(Create loot statistics)